Apologies for not posting for a while - I've relocated to sunny California to work at Blizzard and I've had very little time for personal work recently. The job's going great so far and hopefully once I've settled into a routine I'll start cranking out some work of my own again. Here's some random stuff for now:
Here's a Zbrush sculpt I've been working on the past few evenings. It was great fun to sculpt something in a dramatic pose. I'd love to get this 3d printed!
You can download a turnaround movie of the piece here:
I've been very busy with one thing and another lately, but here's a few bits and pieces I've managed to doodle lately:
Tuesday, 3 February 2009
Hello there. Apologies for not updating in a long, long time. The studio I worked at went into administration just before Xmas (yay!) and so the time since then has been a bit of a blur. It looks like it's all going to work out ok for me, but I've not had a great deal of time for personal work as a result. Here's some of the stuff I was working on at my previous gig:
Here's a selection of ID work I've done in the past six months or so. I love finding interesting silhouettes and then solving the problem of making each design plausible but cool-looking at the same time. I think all those countless hours as a kid spent making up my own Lego models is the reason I enjoy this type of work so much.
I'm a big fan of mindless doodling. These are all done with a Prismacolour Erasable blue pencil which I desaturate in Photoshop. I have to up the contrast quite a bit to make it read ok so that's why the scans look pretty crappy.
Hi there. I'm Nick Carver and THIS is my art blog (dramatic fanfare). I work as a character and concept artist in Irvine, CA and I love to spend my spare time exploring different areas of artwork and trying to improve my skills.