A place to put all the nerdy bits of artwork I do in my spare time.
All work copyright Nick Carver 2008-2012
these are adorably awesome
nice deve and 3d work man. Really diggin these.
aw Nick, all of this stuff looks fantastic. The simplicity is just devastating.Your work is a real inspiration and I can't wait for more.Plus, I gotta say thank you..... your blog is the number one source of traffic on mine.... hahaha.keep being awesome.You got a tutorial up anywhere for your (seemingly) max to zbrush to photoshop workflow for characters?(tips hat)T
tony: Heheh thanks fella! I've spent hours gawping at your work over the years so it's nice to return the favour!As for a tutorial, I don't have anything written down really. Are you talking for the renders of the leaf blower guy for instance? I model everything out in maya so I have a nice clean base then sculpt in Zbrush at lower subdivisions for the most part to keep things nice and clean using inflate and flatten brushes most of the time. Then I render out a bunch of passes (shadows, ao, depth etc.) in Zbrush BPR and then composite them in photoshop. Feel free to email me if you have any specific questions.
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