Here's a couple of sequential pictures for a particular part of the story. I'm planning to do a few more to try and see if I can get a feel for the action moving along between each cut.
I often do quick 3d blockouts for these images to find the most suitable camera positions and also to use as a rough basis for the painting. Here is an example of something I might start with:
More soon - cheers!
Sunday, 2 October 2011
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5 comments:
Great Nick!
Gotta learn this 3 d stuff !!! Seems to help ,when it comes to pespective and angles.
wow, wicked!
Stellar work mate, I am really impressed by the personality you manage to inject into your character designs. Environments are great as well.
haha, you've got yourself a new fan I think ^^
Cheers
Many Thanks guys!
Peter Oedekoven: Yeah, I find it really helps me to get a better grasp of each shot in my mind and a greater appreciation for space within each scene. Setting up a bunch of cameras in a scene and then cycling through the shots in turn is really useful too, I think. Love the work on your blog, btw.
Kan: Cheers! Loving your recent updates, sir!
Johan Wahlbäck: Many thanks! You've got a great portfolio on your blog there.
Wow those are looking great, the sense of scale is really tangible, awesome work !!
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