Here are some recent endeavours. First up, some sculpts of secondary characters. I roughed out all the faces from primitives using Dynamesh to try and get a better handle on working that way rather than bringing in a base mesh from Maya. Still finding my way with it, but I can definitely see the benefits.
This guy's a cad:
Femme fatale from a concept a while ago:
Blockheaded goon:
Our princess is in another castle:
Playing with colours - wheeeee!!!
I'm going to be doing some lectures and demos at the Digipen school in Seattle next week so I'm currently prepping for that. I'm going to put the materials I create into a tutorials/step by step section in the book. Which is coming. Honest.
Cheers!